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Star Wars: Episode VIII: Binds of Tyranny Forum Index » Questions and Suggestions » The Scrapheap!!!111111111!12!
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dudop
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 Post Posted: Wed, March 11th 2009 01:14pm    Post subject:
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Ams Jendob wrote:
And the twenty-five minute separate double-post...
I have no idea. Maybe I posted, hit back, and forgot...

The link is my reason for supporting the Keldabe. W/ its mass drivers. Duh.
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Ams Jendob
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 Post Posted: Wed, March 11th 2009 02:32pm    Post subject:
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I see... and I must ask if you plan on acquiring one of these craft, given their extreme expense and likely non-availability?

CMAC is taking FoC vessels on a case-by-case basis.
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Kilvec Ordo
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 Post Posted: Wed, March 11th 2009 06:50pm    Post subject:
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I'ze wants teh Exucutorz! :P Or all of the Mandalorian stuff. Just saying. :P
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Kilvec Ordo

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dudop
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 Post Posted: Thu, March 12th 2009 10:30am    Post subject:
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Don't think of it as an "FoC vessel". Think of it as... a ship.
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Tiara Tranada
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 Post Posted: Thu, March 12th 2009 11:29am    Post subject:
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Its not because we hate FoC, its because 'gameplay balance' dictated that new ships from that game be overpowered.
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Ams Jendob
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 Post Posted: Thu, March 12th 2009 02:56pm    Post subject:
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Quote:
Or all of the Mandalorian stuff. Just saying. :P

Then buy from MandalMotors.

Quote:
Don't think of it as an "FoC vessel". Think of it as... a ship.

The point is that FoC is the lone reference to this ship. As such, there is no information on what its true armament and abilities are beyond a "shield leeching weapon"--which if it existed in canon would probably be standard issue on every Imperial warship and bolted on to ships as fast as the Rebel could acquire them--mass drivers, and a small collection of turbolasers and ion cannons.

What is known is that until the MC90 came along, no starship outside of the Imperial Navy could challenge the ISD in single combat. Meaning the Keldabe will be weaker once we figure out what to do with it.

Quote:
Its not because we hate FoC, its because 'gameplay balance' dictated that new ships from that game be overpowered.

More along the lines of "What made these ships effective is either illegal in the game or the result of FoC game mechanics which don't exist in our game (torpedoes and projectiles don't simply pass through shields) and therefore negate the entire purpose of the ship." :p
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dudop
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 Post Posted: Thu, March 12th 2009 04:10pm    Post subject:
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I figured a Keldabe would be sort of like a wannabe vessel, almost a mile long but switching out turbolasers for some cheaper, less effective mass drivers. But I forgot the minor detail of somebody having to figure out exactly what kind of armament to give it. :P
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Ams Jendob
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 Post Posted: Thu, March 12th 2009 04:29pm    Post subject:
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Yes... and guess who would have that job. :p
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Tiara Tranada
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 Post Posted: Thu, March 12th 2009 08:16pm    Post subject:
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The pet dragon? And people with questions have to ask the pet dragon.
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Ams Jendob
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 Post Posted: Thu, March 12th 2009 08:48pm    Post subject:
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No, it's my job... and while I do it, no one is making sure the pet dragon behaves. >_>
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dudop
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 Post Posted: Fri, March 13th 2009 12:39pm    Post subject:
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huh.. I think I like it the other way. That way you have a direct fear of the pet dragon.

EDIT: I found a replacement for the MAAT: the HAET-221.
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Last edited by dudop on Fri, March 13th 2009 12:58pm; edited 1 time in total
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Ams Jendob
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 Post Posted: Thu, March 26th 2009 01:45pm    Post subject:
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List updated again. Fixing some more crazy Imp stuff and added a new company. :p
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Ams Jendob
CMAC Battlemaster


Joined: 09 Jan 2006
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Location: Coruscant

 Post Posted: Mon, April 06th 2009 01:06am    Post subject:
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Sorry about the double post, but frakking finally, it is done. You can all begin your redesign efforts!

Here are weapon systems on the Imperator I-class Star Destroyer.

6 Dual Heavy Turbolaser Turrets
2 Quad Heavy Turbolaser Cannons
13 Turbolaser Cannons
2 Omnidirectional Medium Turbolaser Projection Dishes
2 Dual Heavy Ion Cannons
8 Medium Ion Cannons
10 Phylon Q7 Tractor Beams

3 Triple Medium Turbolasers
8 Triple Light Turbolasers
50 Dual Light Turbolasers


The split separates the ISDs offensive from its defense batteries. And a note about its dual heavies: I haven't yet decided, but at the very least, they are expensive and rare... if not a KDY/IMC internal product and totally unavailable elsewhere. Those are the giant 50-meter across turrets of ICS fame.

They're also directly over the main reactor because of their power draw... so, if you want to have super-heavy turbolasers... you need to bear that in mind. :p
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Shayera Jendob
Huggably, Lovably Able to Kill You


Joined: 18 Apr 2006
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 Post Posted: Tue, April 07th 2009 06:02pm    Post subject:
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Okay, this will hopefully be the last of my multi-posts. :p

Once you have edited your issues to be in line with the new guidelines, post here what you edited to confirm.

A couple more quick guides:

CR90 Corvette
2 Twin H9 Turbolaser Turrets
4 H9 Turbolaser Turrets

Nebulon-B Frigate
12 Taim & Bak XI 7 Turbolasers
12 Borstel RH8 Laser Cannons
2 Forward Phylon Q7 Tractor Beams

Carrack Cruiser
10 Turbolaser Cannons (High yield)
20 Laser Cannons

Dreadnaught Heavy Cruiser
15 Turbolasers in battery (3 5-gun batteries)
15 Turbolaser Cannons
20 Light Quad Turbolasers

Acclamator-class Assault Ship
12 Quad Medium Turbolasers
24 Laser Cannons
4 Heavy Proton Torpedo Launchers with 4 torpedoes per tube*

Victory-class Star Destroyer, Mark II
20 Quad Medium Turbolasers
40 Double Turbolasers in battery (8 5-gun batteries)
20 Ion Cannons
10 Tractor beam projectors

Venator-class Star Destroyer
8 DBY-827 Dual Heavy Turbolasers
2 Dual Medium Turbolasers
26 twin laser cannon turrets
4 Heavy Proton Torpedo tubes with four torpedoes per tube*
??? Tractor Beams


*These are semi-obsolete, rare, expensive pieces of ordnance used on Old Republic vessels. One appears in Republic Commando. It's about forty feet long and fifteen feet in diameter: around the size of a starfighter, in other words. Presumably, it was phased out in favor of more inexpensive and infinite ammunition capacity of turbolasers. It's highly doubtful that these weapons should see a resurgence in popularity... if you catch my meaning.:p
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Last edited by Shayera Jendob on Tue, April 07th 2009 06:04pm; edited 1 time in total
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Kilvec Ordo
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Joined: 04 Jun 2007
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 Post Posted: Wed, April 08th 2009 04:26pm    Post subject:
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At least you changed accounts. :P BTW, how's the credit coming?
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Kilvec Ordo

Chief Commander of the Citadel Krytocracy

"You just broke physics."-Peyr Baelish

"Two gin-scented tears trickled down the sides of Kilvec's nose. But it was all right, everything was all right, the struggle was finished. He had won the victory over himself. He loved Gustaf Koehler." -Alexus
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Ams Jendob
CMAC Battlemaster


Joined: 09 Jan 2006
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 Post Posted: Wed, April 08th 2009 05:15pm    Post subject:
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Done. Just need you guys to do the redesigns, we'll sweep through those, then reset.
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dudop
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 Post Posted: Wed, April 08th 2009 07:53pm    Post subject:
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"Infinite"?
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Ams Jendob
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 Post Posted: Wed, April 08th 2009 08:17pm    Post subject:
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Well, close to it. As long as there is fuel in the reactor and power going to the gun, it keeps firing. :p
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Kalydon Skirata
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 Post Posted: Wed, April 08th 2009 09:50pm    Post subject:
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And how useful are those torpedoes now with this overhaul of stats?
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Ams Jendob
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 Post Posted: Wed, April 08th 2009 10:16pm    Post subject:
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...How effective do you think a giant proton torpedo of doom will be? :p
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Tiara Tranada
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 Post Posted: Thu, April 09th 2009 01:43am    Post subject:
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Useless? :P
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Ams Jendob
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 Post Posted: Thu, April 09th 2009 02:11am    Post subject:
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Other way... but remember, expensive. Very, very expensive. :p
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dudop
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 Post Posted: Thu, April 09th 2009 12:10pm    Post subject:
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Ams Jendob wrote:
Well, close to it. As long as there is fuel in the reactor and power going to the gun, it keeps firing. :p
humph, mister this-is-the-science-behind-the-ships-you-guys-get-to-use. They need tibanna gas to run, as they are flinging that in the form of plasma. The power only turns it into plasma.
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Kilvec Ordo
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 Post Posted: Thu, April 09th 2009 12:13pm    Post subject:
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You need matter for plasma.
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Kilvec Ordo

Chief Commander of the Citadel Krytocracy

"You just broke physics."-Peyr Baelish

"Two gin-scented tears trickled down the sides of Kilvec's nose. But it was all right, everything was all right, the struggle was finished. He had won the victory over himself. He loved Gustaf Koehler." -Alexus
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Ams Jendob
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 Post Posted: Thu, April 09th 2009 12:36pm    Post subject:
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The tibanna stocks aboard are often enough for very large amounts fire, so depletion is negligible in the course of most battles. ;)
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